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COMP2048 Theory of Computation S. S. Chandra
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Codebreaking Lab
Dr S. S. Chandra

The deciphering of secret messages in World War II was one of the main drivers of the computational
age we currently live in. Cipher machines developed around this time were sophisticated enough that
breaking the coding system by hand was no longer feasible.
This lab was designed to allow you to follow in Alan Turing’s footsteps as he tackled such problems,
helping building one of the world’s first computational machines, the Bombe machine used to crack
the code generated by the German Enigma Machine and later the more general-purpose electronic
computer called the Colossus.
In the first part of the lab, we study the much simpler Caesar cipher used during Roman times that can
be broken by hand, though we shall use computers instead. In the second part, we will use a pre-built
simulator of an Enigma code machine in Python to crack Enigma coded messages just as the Allies
would have done in World War II. Lastly, we will cover general code breaking tasks for those looking
for a challenge.
Part I – Caesar Cipher (5 Marks)
The Caesar cipher is a simple plain text substitution cipher, where you replace your message alphabets
to the same alphabet but shifted by a constant offset.
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[See the starting code provided in test_caesar.py and test_caesar_break.py]
a) Use Python dictionaries to create a shifted directory of letters that will allow you to map your
letters to shifted ones, so that you can use the encrypt and decrypt code provided in
test_caesar.py to encode and decode Caesar cipher messages. Demonstrate that your code
works for your own custom message by running the encrypt and decrypt methods within the script
provided.
(2 Marks)
b) This type of cipher is easily broken by observing that some letters in the English language occur
more often than others, such as the letter ‘e’. Use the initial code provided in
test_caesar_break.py to write an algorithm to break the code and decrypt the message
provided.
(1 Mark)
c) Extend your script to break any Caesar cipher message of an arbitrary shift if you haven’t already
done so. Test out your code with your neighbour or mate by exchanging ciphered messages of
unknown shifts between yourselves.
(2 Marks)
Part II – Enigma Cipher (8 Marks)
The Enigma machine was a commercial electro-mechanical cipher device introduced to the public
before World War II for encrypting communication. It was adopted by the German military with
various enhancements to make it more secure before the war broke out. It can be seen as the ultimate
plain text cipher system that not only incorporates shifts but also permutations that change for every
letter encrypted by using a combination of rotors. You can find a detailed description of the machine
COMP2048 Theory of Computation S. S. Chandra
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and its internal workings in (Copeland, 2004) [Enigma, Section 2]. We may also find the Enigma videos
in the Computation YouTube Playlist helpful.
For our purposes however, all we need to know is that the machine maps a letter to another letter in
our alphabet using two main mechanisms. Firstly, there are three rotors that can be chosen from a set
of 5 or 7 distinct rotors. Each rotor maps an input letter to another output letter with a shift
determined by its rotation rate. All available rotors have different rotation rates and any combination
of three can be chosen to be used within the machine for ciphering. The result is that the input letter
passes through all three rotors to thoroughly jumble up the shifts to produce the output letter. The
starting positions of the three rotors dictates the rotational offsets of the cipher and is called the
window positions or key. The window positions change as the cipher is used, so that the initial window
positions are required to decrypt messages. Lastly, there is an override mapping mechanism especially
outfitted for the Germany military called the plugboard. The board allows one to add additional
mappings of individual letters to other letters even before the rotors are applied.
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[See the starting code provided in test_enigma_simple.py and test_enigma_break.py]
Shakes the Horrible has decided to purchase a set of Enigma machines to ensure communication with
his armed forces (consisting mainly of Spider Monkeys) is secure as possible.
a) Demonstrate a working Enigma machine with the given simple example script.
(1 Mark)
In his arrogance however, he has decided to force his military to always use the window positions SSC
as those are the initials of his name. He is also a cheapskate! He hasn’t even bothered to purchase the
plug board or any additional rotors, meaning he only has access to rotors I, II and II.
b) Decipher Shakes’ message to his military given in the example script using the Enigma machine
simulator.
(1 Mark)
After realising that his military forces are taking heavy losses, he decides to take the advice of his
generals and allows a different fixed, but hidden window positions for all further communications. He
however still refuses to buy the plugboard. He does decree though that all messages are to end with
the phrase “Hail Shakes!”.
c) Using the known end phrase, phrases like which are called cribs, write an algorithm to break
Shakes’ new code into the provided script and decrypt the message provided.
(3 Marks)
d) Add a counter to your script to keep track of the number of tries. How many attempts does it take
to crack the code? How long did it take on your computer? How long do you think it would’ve
taken for a computer in the 1940s?!
(1 Mark)
e) If Shakes the Horrible wasn’t so ignorant and worried about money, he would have purchased
both the extra 2 rotors and the plugboard. How much longer would have the cracking his code
taken on your computer? An estimate as a number of tries or minutes/hours is sufficient.
(2 Marks)
COMP2048 Theory of Computation S. S. Chandra
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Part III – Code Breaking (2 Marks)
A number of sophisticated encryption schemes can be broken with some simple prior knowledge of
the context in which the message was composed, but without knowing anything about the encryption
scheme or device.
Crack the following message intercepted by the United States navy that was addressed to a Japanese
naval officer in 1941 to reveal its contents. It is actually doable by hand, but you may use Python as
well.
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19 17 17 19 14 20 23 18 19 8 12 16 19 8 3 21 8 25 18 14 18 6 3 18 8 15 18 22 18 11
References
Copeland, B.J., 2004. Essential Turing: Classic Writings on Minds and Computers. Oxford University
Press, Oxford, UK.

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